.: Simple RayTracer
:.
- Developed as the final project for my Computer Graphics
class (CSC313) at Lehigh University,
PA in Fall 1999
- Uses OpenGL primitives and GLUT libraries. Written and
tested on Sillicon Graphics Machines running Irix 6.5
- Implements specular reflection, 3 level recursive
reflections, ambient illumination, and supports user-defined objects and world
settings.
Get the AVI movie (60 frames) from here.